Keramika

Ideāla dabas un dizaina kombinācija. Neatkarīgi no tā, vai jums patīk klasisks vai moderns dizains, mēs piedāvājam keramikas izlietnes, kas atbilst jūsu gaumei un ir pieejamas dažādās smalkās formās un izteiksmīgās krāsās.

ProEXR File Description

=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 5.6
cameraFarClip (float): 100000
cameraFarRange (float): 100000
cameraFocalLength (float): 30.6289
cameraFov (float): 60.8839
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 146.117
cameraTransform (m44f): [{-0.999999, -0.00124513, -0.000884405, -41.1029}, {-0.00152726, 0.815269, 0.57908, -154.808}, {0, 0.579081, -0.81527, 176.8}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 5999, 4499]
displayWindow (box2i): [0, 0, 5999, 4499]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
vrayInfo/camera (string): "PhysCamera001"
vrayInfo/computername (string): "wks-render-13"
vrayInfo/cpu (string): "INTEL/Model:15,Family:6,Stepping:2,Cache:0"
vrayInfo/date (string): "11/06/2020"
vrayInfo/filename (string): "Maris_3_16.max"
vrayInfo/frame (string): "00005"
vrayInfo/h (string): "4500"
vrayInfo/mhz (string): "0MHz"
vrayInfo/noiseThreshold (string): "0,001000"
vrayInfo/numPasses (string): "0"
vrayInfo/numSubdivs (string): "0,00"
vrayInfo/os (string): "Win10"
vrayInfo/primitives (string): "16842276"
vrayInfo/ram (string): "65472MB"
vrayInfo/rendertime (string): " 1h 38m 35,0s"
vrayInfo/time (string): "03:45:45"
vrayInfo/vmem (string): "134217728MB"
vrayInfo/vraycore (string): "3.70.01"
vrayInfo/vrayversion (string): "Internal V-Ray version Adv 3.70.01"
vrayInfo/w (string): "6000"

=Channels=
A (float)
B (float)
G (float)
R (float)
VRayExtraTex_Map #2138795848.B (float)
VRayExtraTex_Map #2138795848.G (float)
VRayExtraTex_Map #2138795848.R (float)
VRayWireColor.B (float)
VRayWireColor.G (float)
VRayWireColor.R (float)
Z (float)
id_01.B (float)
id_01.G (float)
id_01.R (float)
id_02.B (float)
id_02.G (float)
id_02.R (float)
id_03.B (float)
id_03.G (float)
id_03.R (float)